Още един HTML5 framework за писане на браузърни игри:
Feature list :
A fresh and lightweight 2D sprite-based engine
Standalone library (does not rely on anything else, except a HTML5 capable browser)
Compatible with most major browser (Chrome, Safari, Firefox, Opera)
Multiple Audio Channel support
Basic physics and collision mechanisms (to ensure low cpu requirements)
A basic set of Object Entities (to be extended)
Tween effects
Manage basic animation
A state manager (to easily manage loading, menu, options or in-game screen state and switch)
Tiled map format version 0.6.x integration for easy level design :
uncompressed Plain and Base64 encoded XML tilemap format
Orthogonal tilemap
Multiple layers (multiple background/Foreground layers, collision layer, "Parallax" layer)
Alpha settings
Tiled Object
Dynamic Layer and Object/Group ordering
Dynamic Entity loading (melonJS will instantiate JS object matching the object property name defined in the tilemap)
Solid, Platform, Slope and Breakable Tiles
System and bitmap fonts
some basic GUI elements
a customizable loader, etc. . .